Go into the operating room on the left (C). Play the Hidden Object Scene to obtain the KEY (4). Read the Walkthrough? The light bulb in the top left will light up green when a correct sequence has been given, and red when an incorrect sequence has been given. Scary Horror Escape Room 6 – Hall Take gas mask from the head, a stick st the second window and solve the puzzle at the front window (move stick out, watch video as needed). … The Hint button must recharge between uses. Tim will lead you back to the lab. The goal of the puzzle is to fit every piece inside the box. Play the Hidden Object Scene in the lower right corner to obtain the SOAP (G). The pick will break the icicle on the upper right. This is the Official Guide for Haunted Halls: Green Hills Sanitarium. Zoom into the puppet; place the FULL SYRINGE on the puppet and the HALF-FULL SYRINGE will be added to inventory (O). Haunted Halls Fears from Childhood Stalactites Puzzle. Go through the fence on the left (B). Break the bucket with the hammer to find the lizard. Take MEDICAL CHART 6 on the ground (6). This solution is for the third round of this puzzle (3). Use the fishing rod to grab the fallen package. Click on the lamp cover and take the LIGHTBULB (A). Flip the switch; this action lights up the room on the left side of the main hallway inside the asylum. The BOOK OF MATCHES (A) will be added to inventory. Select the hive and drop the wings on it. When a light turns blue, you have found the correct solution. Travel to the window that overlooks the tropical forest. Take the ENGINE GENERATOR in the lower right (1). Only portions of the artwork from the Estate were used to construct this instance. What does this information mean? Strike the fly with the flyswatter to find the dead fly. The “Extras” (D) button has a link that will take you to the Collector’s Edition version of this game. It will turn into a Hose. Take MEDICAL CHART 5 on the wall by the door (E). Since 1968, Old Town Music Hall has been showing vintage silent and sound films, and presenting live concerts by some of the world's finest performers of jazz, ragtime, and popular music from the past. If people aren't where you expect them to be, reset the alarm in your (Chinese)bedroom according to the clipboard schedule in the dining room. Zoom into the brass lobster door on the left; place the BRASS LOBSTER over the door and go inside (4). Select the clock weights to take the XII. Haunted Hall Dare you enter Haunted Hall and progress through the 20 puzzle rooms to the Inner Sanctum to solve the ghost's mystery? Drop the head on the body to find the doll. Welcome to our Trine 4: The Nightmare Prince walkthrough and guide. Zoom into Tim; place the MIRROR PUZZLE, STAMP PUZZLE, DOLL PUZZLE, SPIDER PUZZLE, and DOLPHIN PUZZLE into the appropriate slots (1). A cluster of red sparkles indicates a Hidden Object Scene which will grant an inventory item upon completion. Zoom into the bars on the left; use the MAGNET to obtain the TRAY (B). The SHIP STAMP will be added to inventory once you complete the puzzle. Articles and Media relating to Walkthroughs and Help for the Seeker's Notes: Mysteries of Darkwood game. Zoom into the panel in the upper left; place the CHIP in the slot (C). Take a closer look at the diving helmet, open the lid and note the numbers “2943” (I). Zoom into the lower right; take the SNAIL (B). Select the castle in the upper right corner. Haunted Halls Fears from Childhood Laser Beam Puzzle. Haunted Halls of Eveningstar, AD&D 2nd edition module. 2. However, if you get stuck, refer to our solutions image. Ask help about this game? Beginning at the noon position, and continuing clockwise, place the: lightning, chalice, apple, sword, bow, lira, trident, crown, wings, horn, hammer, and shield. Then click on “Blog” under “More Fun from Big Fish Games” on the lower left hand side of the page. The four arrows, from top left to right, are labeled: W, X. Use the arrows in your inventory tray to scroll through all the items you’ve collected. Place both THUMBS on the door and go inside (3). Click on the ghostly girl. Walkthrough by WITCHEN=O) November 2000 Preliminary Tips: 1. Play the Hidden Object Scene to obtain the BLANK STAMP (D). This action triggers a search scene in the hallway. The MEDALLION will go back into inventory after the puzzle has been completed. The chainsaw will cut the tree on the road. Travel down once and into the door on the right. Travel through the door on the upper left side. The next area is the forest. Haunted Halls – Fears From Childhood Walkthrough, Haunted Halls: Fears from Childhood Walkthrough, Elly Cooper and the City of Antiquity Walkthrough, The Dreamatorium of Dr. Magnus 2 Walkthrough. Place the LIGHTBULB and ELEVATOR BUTTON on the panel to activate the puzzle. The pin will unlock a hidden object challenge inside the grate. Select the knight helmet at the top right. (Riddles) Dare you enter Haunted Hall and progress through the 20 puzzle rooms to the Inner Sanctum to solve the ghos`s mystery? Break the 3 mirrors marked in red with the MALLET. Plug the 3 small holes marked in green on the wall with the 3 STARFISH. Play the Hidden Object Scene in the upper right to obtain the GAS CAN (A). Change the image to match the one carved inside the drawer. Manor Matters Walkthrough helps you find hidden objects to complete levels. To get to our Blog, click on the Big Fish Games logo at the top left to go to our home page. Place the HALF-FULL SYRINGE on the plant (S). Haunted Halls: Fears from Childhood Walkthrough Chapter 1: The Metro. Select the door in the lower right corner. Travel down once. Return to the hallway inside the asylum and go into the left door. Go into the far left door and all the way down to reach Tim. Place the burning torch on the pile of leaves. Select the open grave to begin a new puzzle! These haunted attractions have the ingredients of a truly terrifying nightmare. Click on the doll to receive the DRESS (8). Take the pickaxe on the top right. You’ve saved the man in the room; the SPIDER PUZZLE will be added to inventory. The object is to move the stalactites and stalagmites into place. Or, click on the News tab at the top of this page. This classic haunted walkthrough is one of the oldest in the area with decades of screams and scares under their belts. Select the valve to activate the fountain. Click, in the following order, on arrows 6, 4, 3, 7, 9, and 10 to solve the first round of this puzzle (A). Return to the reception area with the pile of sacks. Zoom into the niche on the right side of the wall (J); attach the VALVE and the HOSE to the spigot and take EYE 2/6 (K) in the grate. Put the CHARGED BATTERY on the train and close the lid. Place the DYNAMO on the apparatus on the left (I). Click on the generator and the man will come forward. Grab the shield when the puzzle is complete. Turn right twice around the corridor. Take MEDICAL CHART 9 after the puzzle has been solved. To use an inventory item, select the one you want to use, drag it to the desired location, and click it into the spot in which you want it used. Take a closer look at the right wall; place the VALVE on the pipe (R). Place the three shields where they belong. Play the Hidden Object Scene in Neptune’s room to obtain the CORKSCREW (3). Drop the jam jar in the lower left corner. Neverwinter Nights Walkthrough ... and killing the skeletons and goblins in the hall. Drop the ramrod near the soldier on the left. Select the chainsaw on the ground and take the screw. Zoom into the tank on the left; place the FLUTE over the hose (1). Travel back twice, travel through the archway on the right, and travel right once more. Haunted Halls of Eveningstar, AD&D 2nd edition module. NANCY DREW: MESSAGE IN A HAUNTED MANSION from Her-Interactive. E3M7 - the Haunted Halls. He can zoom in if needed. This solution is for the fourth round of this puzzle (4). The goal of the puzzle is to align the teeth in the correct order, Haunted Halls Fears from Childhood Teeth Tile Puzzle. Explore a decrepit mental asylum and find your missing boyfriend in Haunted Halls – Green Hills Sanitarium! Click here! Zoom into the door on the right; place the BAT on the door and go inside (D). Push the button to open the other door in the hallway (K). Use the arrows to move the eyes all the way to the bottom. The wrench will remove the nut on top of the robot’s head. The MIRROR PUZZLE will be added to inventory. Take a closer look at the keypad and enter the numbers 2943 (P). When you click on Tim again, a puzzle (2) will appear; leave it be for now. Right-click to rotate them, and click and drag to drop them into the correct place. Drop the cheese on the grater to find grated cheese. Make your way through various … Travel back to the window with the desert scene. The shield can be removed with the spear. Use Plus Barrels to add time to the timer, but watch out -- Minus Barrels take time away from the timer! You will be in a broken metro tunnel surrounded by an eerie cosmos. Place the WIRES on the lights to remove the monster. Travel to the window that overlooks the desert. ... Is the manor haunted? The bedroom is plagued by the tentacles of the evil Blackmore. Connect the wires as shown in the screenshot (J). The eye is your friend. Collect the two 25 Health to the left. Drop the antenna on the building and place the broken mirror next to it. Leave the room and travel through the door on the right. Haunted Halls Fears from Childhood Cake Sections Puzzle Solution, Haunted Halls Fears from Childhood Doll House Puzzle, Haunted Halls Fears from Childhood Materials Item Puzzle. Walkthrough Menu. Drop the brush on the die and take the six dots. Zoom into the bushes in the lower right; cut the BRANCHES (L) with the CLIPPERS. Go to the graveyard and enter the left door. Take a closer look at the trashcan by the door; take EYE 6/6 (S). The object is to knock all marbles off the board except for one. The PEN PUZZLE will be added to inventory. Zoom into the hook in the ceiling; place the FLYPAPER on the hook and take a FLY (O). Play the Hidden Object Scene to obtain the MALLET (R). Please look at the screenshot for the solution (Y). Go through the door to reach the second hallway. Open the gate to begin a hidden object challenge. Zoom into the base on the left; take the MEDALLION (K). Zoom into the base of the tree; cut the (1, 2, and 3) trunk with the CHISEL and take the BARK BEETLE (L). Move the tiles around until you form the dates “1952-2007.”. You can always use the strategy guide button for extra help. Use the spoon on the egg to take the chick. The rules of “Haunted Halls” are fairly easy to remember, but sometimes a simple mechanic will be looked over. Select the mushrooms on the left side to start a puzzle! This is the official guide for Haunted Halls: Nightmare Dwellers. You can skip a mini-game once the “SKIP” button fills. Place the pitcher at the base of the hose for fuel. Place MEDICAL CHART 1 on the right door and go through it (F). Around every corner is a new terror, so take a few deep breaths before continuing forward into the darkness. Zoom into the control on the ground; place the LEVER and then click on it (2). Place MEDICAL CHART 2 on the far right door and go inside. Travel through the door and into the next area. Enter the Haunted Mansion from Loping Plains village at (-375,15,0)Copy/waypoint -375, 15, 0. Play the Hidden Object Scene on the right to obtain the KEYBOARD. For 2020, The Fleshyard and Perdition Home haunt are bringing you a unique, corn maze walkthrough called: Harvest of Horrors The Fleshyard Haunted House is a family owned and operated immersive Haunted Maze Attraction located in Anaheim, CA. On the lower left corner, hammer the stones twice. Go down, then to the right of the building. “Haunted Halls: Fears from Childhood” will place you up against the evil Blackmore. The goal of the puzzle is to move the spokes until the lasers no longer cross one another. The final puzzle is much more complicated. E3M7 - the Haunted Halls. Saturday, 10/27/18 5-6pm Little Monsters Hour (10 and under) Break the frozen plant with the MALLET to obtain the VALVE HANDLE (W). Copyright © 2021 GameHouse, a division of RealNetworks. Haunted Halls Fears from Childhood Toy Puzzle Part 1, Haunted Halls Fears from Childhood Toy Puzzle Part 2, Haunted Halls Fears from Childhood Toy Puzzle Part 3. Drop two puzzle pieces on it to begin a new puzzle! SECTION II: GAME WALKTHROUGH. Haunted Hall is a rollercoaster stage and the only level in an old, abandoned library setting. (Riddles) Dare you enter Haunted Hall and progress through the 20 puzzle rooms to the Inner Sanctum to solve the ghos`s mystery? Give the BRUSH WITH PAINT to the man (2) so he can paint a door in which to exit. Click on the lift in the lower right. Go into the left door. You’ve completed Haunted Halls: Green Hills Sanitarium. Share "Creo`s Haunted Hall" Game . Do not let the person reach the corners of the ceiling or you will lose that round. The shovel will unearth the bowling ball from the mound of snow beneath the snowman. Walkthrough. Play the Hidden Object Scene to obtain the VALVE (Q). Click on “Play” (A) to begin your adventure. Zoom into the right car’s door; place the KEYS in the lock and take MEDICAL CHART 4 (B). 3. Open the back compartment and take the CARROT (4). Play the Hidden Object Scene to obtain the FLASK (H). The toy store is an eerie place filled with haunted childhood memories. This is a complete step-by-step walkthrough guide for the iOS and Android game The Mystery of Haunted Hollow. Kackles are the main enemy in Haunted Hall, where they make their first and only appearance. Feel free to ask for help or hints in … Place the chair leg, branch, and bone in the ladder. Check out the free walkthrough for Haunted Halls: Fears from Childhood on our blog! Right click the shards to rotate them. Catch the CROW with the NET once it goes down to the ground to eat the worm (Q). Drop the charcoal on the ball to find the black ball. Four tiles are turned at once. General Tips; Chapter 1: The Crystal Skull; Chapter 2: Dr. Gauss's Nightmare; Chapter 3: Lloyd's Nightmare; Chapter 4: Wilson's Nightmare; Chapter 5: Finding Blackmore; General Tips. Nancy Drew 28: Ghost of Thornton Hall. Can you save … 3. Zoom into the coffee pot; click on the button so steam appears. Examine the Tree. Exhaust all conversation opportunities; ask everything of everyone. Place MEDICAL CHART 9 on the left door and go inside (9). Place the TRIDENT in Neptune’s hand and a safe will appear on the right side of the wall. Play the Hidden Object Scene to obtain the RIFLE (K). Zoom into the bottom back side of the right car; use the UMBRELLA to take the VALVE (C). IGN's Luigi's Mansion 3 guide and walkthrough is complete with puzzle solutions, boss guides, every gem location, all boo locations, tips and tricks, … Get the Ornate Key. The “welcome” button (C) can be used to manage your profiles in the game. Place the VALVE HANDLE on the elevator and go in (3). Walkthrough by WITCHEN=O) November 2000 Preliminary Tips: 1. The pick can be used to break the large stone on the left. Entering a solution requires you to use the arrow keys. The Fleshyard Haunted House. Zoom into Tim; place the PEN PUZZLE and the BULLET PUZZLE into the appropriate slots to complete the puzzle. Kill the 2 Zombies by the Elevator, and the Ogre that drops from the upper level. Guests will enter on Main Street, walk down the stairs to weave through the Haunted House in the Masonic Hall and exits into the parking lot where there will be additional fundraising and sponsor booths. Haunted Hall - Dare You Enter is another riddle game created by Creo from Riddlex. A cluster of green sparkles is an area in which a puzzle is located. Take the BOARD 1/3 (F) in the lower right. Click on a tile you want to block; water will spray on that spot, darkening it. Open the trunk on the left car to trigger a Hidden Object Scene. Take a closer look at the box on the left; open it with the CROWBAR and take the DYNAMITE (D). Drop the shield on the knight to the left. Find all our Haunted House Mysteries Questions and Answers for Android, iPhone/iPad, Mac, PC. Select the shields to the right to begin a new puzzle! Check out the walkthrough for Haunted Manor: Queen of Death on our blog! Trap the person hiding under the ceiling tiles by blocking their way. Use the scissors on the rope and take the hook. Zoom into the NEWSPAPER (D) on the ground and take it. Place the TRAY on the hook in the back wall (9). Zoom in by the coffee pot above the sacks; take the BOOK 1/4 (D). Select the model castle and take the ramrod from the wizard. Kackle: Lurking in "Haunted Hall", the four sadistic Kackles try to grab you when their timers run out. Zoom into the middle pedestal; Place the SHIP STAMP in the book (G). Place the eye patch, hook, metal segment, parrot, pirate hat, and saber on the pirate. Return to the bat building by the graveyard. Select the antenna to begin a new puzzle! Place the following items into their matching silhouettes: ENGINE GENERATOR (1), ENGINE ACCUMULATOR (2), ENGINE (3), ENGINE FILTER (4), ENGINE CONSOLE (5), ENGINE TANK (6), and ENGINE ROTOR (7). The goal is to place objects next to the correct figures. This solution is for the first round of this puzzle (1). Zoom into the left tree; take the LEMON (L). Tread carefully, but don’t keep your hands to yourself! Take the antenna. Assemble both sides of the locket using the image in the screenshot (A). Touch the snake on the floor and it will change into a HOSE (E); pick it up. Place the 6 EYES, starting with the gray eye, as shown on the screenshot. You can also watch my video for this part of the walkthrough here: The Mystery of Haunted Hollow: Walkthrough Part 1 - YouTube. The goal is to simply match the wires. If a good Halloween tale is what you want, then you have definitely chosen the right game. Zoom into the ceiling to access a puzzle. Haunted Hall - Walkthrough Videos - Diggy's Adventure Help Youtube Channel The “Haunted Halls” games are known for their creepy, atmospheric artwork and haunting stories. Assemble the spider web according to the image in the screenshot (L). Select the table beneath the doll’s hand. Select the lamp and place the light bulb. Zoom into the hole in the tree; give the WOODPECKER the BARK BEETLE and grab the WOODPECKER (M) using the NET. To solve the puzzle, you must match the lights inside the machine with the lights that are displayed on the left grid. Spell out the words “Per aspera as astra” by swapping the books around. I can't work the puzzle in the hall to get the an. Place the board so that three mushrooms are always in the holes. Talk about this game? Travel to the window with the winter scene. Collect the Rockets and go up the Elevator. Zoom into the crack on the back of the floor; place the DYNAMITE in the hole (E). Refer to our solution image if you need help! The DOLL PUZZLE (7) will be added to inventory. The Luigi's Mansion 3 Walkthrough covers every floor of the game, in the order they appear. The forest is dark, misty, and full of creepy turns. The game returns to it’s most popular 2.5D format with breathtaking backgrounds and animations. Exit this room and go into the right door. Haunted Halls Fears from Childhood Light Puzzle Solution. While playing, remember the following: You will be in a broken metro tunnel surrounded by an eerie cosmos. If you look at it's good picture you'lll see it's the haunted mansion in Walt Disney World. Play the second Hidden Object Scene by the lockers to obtain the RUBBER TUBING GLOVES (H). On the right side of the blog is a link to all of the walkthroughs we’ve posted. The plant will go through the ceiling and freeze. Press the red button and take MEDICAL CHART 7 (Q) and MEDICAL CHART 2 (R) inside the safe. Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we’re pretty sure you’ll find what you’re looking for here. Zoom into the paints; place the DRIED FLOWERS on the paint to create the BRIGHT FLOWERS (E). Walkthrough. It is better to block off the corners of the ceiling first and work your way in. The goal is to paint the cake’s sections so that no connecting sections are the same color. The fully transformed theme park features uniquely haunted mazes and attractions, sinister shows and more than 1,000 horrifying creatures lurking in the fog and hiding in every corner of the park. Select the artificial knee to find the gem. This is a complete walkthrough guide for the full version of Haunted Manor 2 – The Horror behind the Mystery by redBit games. Minus-Signed Barrel: Found in Haunted Hall, these subtract time for Kackle to hit you. Zoom into the right pedestal; place the BLANK STAMP in the book; then place the BUTTERFLY over the blank stamp (H). Gameplay: This is a first person point and click game. The parent zone listed for this instance is The Estate of Unrest, although technically it is not a copy of the zone. The graveyard is riddled with old growth and spooky architecture. Select the mica, and use the wet squeegee on the mica three times. Select the wall on the right to find a new puzzle! Haunted Halls Fears from Childhood Light Matching Puzzle. Turn right once more and collect the Green Armor. The combat system has been updated, as has the puzzle system which tailors the puzzles depending on … Each Kackle has their own portion cont… Zoom into the dresser next to the bed and take the ROSE OIL (L). The FUNNEL (P) will be added to inventory after your search. The current schedule is as follows: Friday, 10/26/18 5-10pm Brave Souls Only. Exit this building and enter the building on the right. The nippers are beneath several leaves on the left side of the screen. Zoom into the train on the right; take the DEAD BATTERY (H). Congratulations, you have finished the game! Place the CROWBAR on the trap (F) around the legs on the ground. This is much harder than the previous two levels of this kind. Take the Eye (1/6) Take the Board (2/3) on the ground. Leave and head for the clock. Zoom into the mummy on the back wall and take the ACCESS CARD (E). Haunted Halls Fears from Childhood Wrench Location. Click on the door to open it, proceed and use tool from the puzzle to unlock left door. Correct pieces will lock into place. Add the BRANCHES to the fire to smoke out the hive. Take the Hose. Zoom into the plaque in the lower right; put the MEDALLION in the ring and take the DRIED FLOWERS (6). The sequences are random; solve 10 rounds to win the game. Drop the helmet on the statue of the Roman lancer. Travel down once and through the door on the left. Zoom into the mailbox and take the SEALED ENVELOPE (G). At the top turn right and collect the Rockets. They are encountered in order from blue, green, yellow and dark red. Spoiler Warning: Information below this point can be considered spoiler material! Bonus Barrel: When you jump into one, you get transported to a Bonus game! I have not be.. Play the Hidden Object Scene by the left car to obtain the WEIGHT (C). Advancing forward will bring you into the midst of terrors unknown, and this is your last chance to turn back before it is too late. There are four Kackles in the stage, and each of wear a uniquely colored bandana. Throw the STONE at the crow and take EYE 5/6 (R) that falls on the ground. Exit this scene and place MEDICAL CHART 5 on the far left door. Read the Walkthrough? Zoom into the puzzle on the right side of the wall. Select the board to light up the mushrooms. Take the shield on the ground near the mirror. Haunted Halls Fears from Childhood Shield Placement Puzzle. Select the bird and take the crocodile eye. If people aren't where you expect them to be, reset the alarm in your (Chinese)bedroom according to the clipboard schedule in the dining room. Place the squeegee on the water and take the wet squeegee. Average: 2.40. Collect the Rockets and go up the Elevator. Log in to add game to favorites : By Her Interactive. Place the ACCESS CARD on the keypad and then go through the door (F). Located in Chino. Play the Hidden Object Scene to obtain the BAT (C). Travel through the window on the left. The goal of the puzzle is to arrange the mirror shards in the correct order. The puzzle can be completed by clicking the tiles to generate an image of the five missing children. Note the image carved inside the drawer (W). The mysterious mage, a 3rd-level wizard, will appear just before you reach the stables. Place the bottle tornado on top of the chunk of ice. Zoom into the chair; place the RING on the PEN to obtain the GLASS CUTTER (J). The puzzle requires you to find numerous hidden objects within the scene. Average: 2.40. Exit this building and return to the picnic area in the next building. Explore the Haunted Halls of Eveningstar; Find a way into the Throne Room (Optional) Expose the doppelganger on your first try — Bonus (15%): Epic ( ♣2,439 ♦4,176 ♥4,288 ♠4,400) In the second puzzle, you must use arrow keys to move the pieces. Talk about this game? Advertisement. Zoom into the left pedestal and place the CHILD’S STAMP on the book (F). Place the knife on the wood to find the square. Drop the axe near the venus flytrap and let them eat it. The object is to place the shields in their correct locations by dropping them where the horizontal and vertical symbols meet. To complete the puzzle, follow this guide: B once, E three times, I twice, C once, J twice, B once, F once, B four times, E once, J twice, E four times, J once, E three times, J six times, E four times, J once, G three times, E four times, G twice, E once, F four times, E four times, and F once. Zoom into the cabinet, open the door and take the ENGINE (T). Explore the Haunted Halls of Eveningstar; Find a way into the Throne Room (Optional) Expose the doppelganger on your first try — Bonus (15%): Epic ( ♣2,439 ♦4,176 ♥4,288 ♠4,400) Click down twice and zoom into the front door; place the KEY in the keyhole. Haunted Manor: Queen of Death Walkthrough includes step-by-step instructions on how to beat the game, complete with more than 100 detailed screenshots with every hidden object marked. Place the tow and insulating tape on top of the pipe. Make sure you find and take the item if it is indicated in the guide. Take the hammer and trident from the gladiators. Enter, then solve the tile puzzle on the left wall. Give the squirrel the hazelnut and take the marble. Saw off the horn from the helmet with the saw. Select the right gate’s lock and place the keys inside. Drop the flask over the tornado and take the bottle tornado. NANCY DREW: MESSAGE IN A HAUNTED MANSION from Her-Interactive. Select the frozen flower and take the rose. Objectives. Zoom into the pump on the ground; clean the 3 dirty areas there with the BRUSH. Drop the pipe near the soldier on the right. Go through the fence, go forward, and enter the right door. The puzzle requires that the lights be selected in the appropriate order. Stick close to the guide to avoid getting lost. Paths and doors may be blocked off or hidden at first. Select the ground and take the broken bottle. Assemble the skeleton by placing the bones inside the coffin. Play the Hidden Object Scene to obtain the CHIP (B). Click here! (N). Zoom into the water cooler; place the FLASK on the cooler and pull the right handle (M). ∣ Our spirits materialize every Halloween season ∣ Family friendly home haunt ∣ Oct. 23-25, 30-31 ∣ Studio City, CA The Hand Icon allows you to pick up inventory items or explore certain areas. Haunted Hall is an interactive puzzle game of 20 levels with sounds, music, strange rooms, and a ghost! Select the underside of the bed to look beneath it. A few tips and tricks never go amiss. Objectives. Drop the hat with water near the right gate. The GLASSES (P) will be added to inventory after your search. Play the Hidden Object Scene to obtain MEDICAL CHART 3 (Z). Match them to our solution image. Zoom into the back door to trigger a puzzle (C). The bullet points underneath each sub-section are all the "objectives" in Luigi's Mansion. Select the shelf on the upper right side. This action triggers a Hidden Object Scene. Zoom into the bottom of the sacks; cut the sack with the KNIFE and take BOOK 4/4 (S). Never let your guard down while searching through the disturbing collection of toys. Click the red button to activate a new puzzle! Zoom into the poison bottle on the table; take the top off the bottle. Take a closer look at the switches on the right; place the SWITCH in the empty slot (G). Yay! Click on the lever on the left (3) to access a puzzle. Exit this room and go down to the basement where Tim is. Return to the stamp room in the second hallway of the main building. Travel back to the beginning of the mausoleum. Curse of the Pharaoh: Napoleon's Secret Game Walkthrough, Women's Murder Club: A Darker Shade of Grey Game Walkthrough, Mae Q'West and the Sign of the Stars Walkthrough. Zoom into the small cabinet; put the SYRINGE on the gooey mess, after the plant grows, to obtain the FULL SYRINGE (I). Place the RIFLE on the left cabinet and take the MANHOLE HANDLE (N). Select the bowling ball to fill the final hole. Haunted Hall Walkthrough: Haunted Hall. Haunted Halls Fears from Childhood Child Tiles Puzzle Solution. Click on the sparkly area to trigger a puzzle. Select the small statue to the right of the stairs. Fence, go left by the tentacles of the puzzle of alien technology, his will! Body to find the square of RealNetworks Willing to take the lever ( 1 ) rotate... To scroll through all the items you ’ ve posted goes down to the right gate (. 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